
CalaMariGold
CalaMariGold
About Me
Hiya, my name is Mari (she/her) and I'm a 24 year old web developer with passions in
game development, content creation, and music production.
You can find me on all these platforms
Skills
Click on a skill to view more info on it!
General
Development
Software
Music
Professional Experience
Work experience and education.
Overview
Reggio Digital is a web development and WordPress hosting agency. Reggio primarily focuses on configuring and managing the technical side of a client's website. That includes taking care of site fixes, tweaks, updates, security, migrations, and more with unlimited customer support.
I began working for them as a contractor back in 2018. I was responsible for fixing, tweaking, and creating optimized and responsive sites using WordPress, CSS, and HTML.
In 2022, I became a full-time employee doing more of the above, as well as creating full sites and handling technical support for many clients. A few of the sites I built can be viewed below in the Web Development section
Overview
Iperdesign is a digital branding, marketing and design agency. I worked as an intern during college as a front-end web developer and game developer. I enjoyed my time here a lot as I genuinely liked the work culture and freedom to express my suggestions and opinions. I gained a lot of valuable knowledge on the development process and overall was an insightful experience.
Development
During my time at IperDesign, I was a front-end web developer focused on creating and tweaking WordPress sites for clients using HTML, CSS, and a couple plugins. During my free-time, I also worked on their platformer game made in Unity, Iperbot. I pretty much had a lot of free range to implement whatever I wanted with Iperbot, so long as it fit some general criteria. I added new levels and reworked old ones, fixed tons of bugs, added new mechanics, and implemented an online leaderboard. I'm really proud of the work I did on Iperbot as it allowed me to grow my coding and development skills in other areas besides web development in a fun but challenging way.
Highschool
Throughout highschool, I created dozens of games and experiments using Java and C++, as well as Unity, and other engines.
Here's a list of just a few of the games I created:
- Terraria clone (fan recreation for educational purposes)
- Unfair Mario (fan recreation)
- Poker
- Flying side-scroller
- Plants vs Zombies (fan recreation)
- Maze game w/ custom level editor
College
During college, I created fewer, but larger games. One of which was a 2D turn-based strategy similar to Worms or Tanks (the old flash game). I worked with a team on this one as the project lead. In the end, the game included online and local multiplayer, unique abilities, complex algorithms for projectile trajectory and manipulation, custom UI and art, and more.
Another game I worked on heavily was IperBot, which you can read more about in the Iperdesign section.
Passion Projects
A few of my favorite passion projects that taught me valuable skills.

Overview
Rebirth of the Night is a Minecraft modpack I created and led a hobby development team for nearly 2 years. Under my ownership, RotN gained more than 600,000 downloads and the Discord server grew from a couple hundred members to over 13,000 members and becoming partnered with Discord.
I was responsible for all aspects of development (excluding art), community management, branding, marketing, tech support, and releasing. Creating RotN is easily the most influential thing I've ever done. It was a great learning experience to be apart of something bigger than myself. I was astounded with how many people were deeply affected by a modpack, how many close friendships were made because of the community, and how many people it inspired. I had massive ambitions for RotN, including changing the entire modded Minecraft community for the better by setting the bar for modpack quality and commissioning mods the community needed. I stepped down in April of 2021 to reflect on personal growth and move onto other projects.
Development
I mostly utilized ZenScript (a scripting language with similarities to Java) and JSON. ZenScript, paired with the mod CraftTweaker (as well as its many addons), allowed us to create new content in Minecraft in the form of new items, crafting recipes, and more.
Much of our design philosophy for RotN was to make it feel like its own game, not just a Minecraft modpack. The goal was to create something consistent, fun, balanced, high-quality, and perhaps most of all, unique. I believe that with the very talented development team, we accomplished our goal.
Community Management
During my time as owner, I focused heavily on the community. I wanted to make sure everyone felt safe within the community, especially LGBTQIA+ folks. I made sure to go above and beyond to protect groups of people who are more likely to be targeted by harassment. I highly valued content creators. I would frequently visit streamers playing RotN on Twitch, introduce myself, and ask if they had any questions or feedback. I learned a lot about how to treat others, how to listen to your community, and how to respect those you work with.
Branding and Marketing
Below you will see two trailers for RotN that I edited, recorded, and produced.
I mainly did these for fun because I think trailers are really cool, but in terms of branding and marketing, they really help build up hype and show the level of passion, care, and quality we put into the modpack.

Overview
TREPIDATION is my newest Minecraft modpack on CurseForge. It's still quite small and very much in development, but I believe is truly unique and has massive potential. Others have said the same, but the main thing currently holding it back is its early state in development. Despite it still being small, I'm genuinely proud of myself for this project. I'm proud of myself for the branding and for making something different.
Development
Much of the development section in RotN is the same here, as both modpacks use mostly the same mods to change the experience, as well as many new mods.
Community Management
Right now, the community is very small and mostly inactive, however, I'm always there when someone asks a question and believe I'm much more prepared now for a larger community than I was with RotN.
Branding and Marketing
Branding was one of my main focuses for TREPIDATION. I find it a lot of fun to keep things polished and consistent. This modpack is a lot more focused on horror, as you'll see in the trailer I created entirely by myself. I value even the most simple and smallest things when it comes to consistency and branding, such as a unique main menu, in-game UI, and even the game font.
Overview
Katamario (temporary name) is an arcade indie game I'm currently solo developing in Unity. It's gameplay is a combination between Katamari Damacy and Agario where you control a ball picking up objects and other players on a multiplayer server to become the largest ball.
This project is open-source.
Overview
Baa is a 24/7 Discord bot I created that is hosted on a cloud server running a Linux distro, Ubuntu. The bot is an instance of Red, an open source Discord bot created by Twentysix and improved by many.
I created Baa as a passionate project. I practically live on Discord and always wanted a single bot to do just about everything I need. Baa focuses on fun games and tools for server members, as well as a very robust and extensive security system for communities. I wanted content creators and other communities who are likely for attacks to feel completely safe with Baa protecting their server and its members. I've coded plugins (named called "cogs") using some simple Python and custom scripts for others to use within Baa that secure their server with auto-moderation. I also enjoy giving Baa life and a personality for members to feel more connected and safe.
One of Baa's prominent features is the ability to talk to him via OpenAI's language models (such as ChatGPT). I created a cog that sends a request to OpenAI's API for image or text generation using their model engines.
You can view this source code here.
Baa is available to join your server for a monthly cost of $3/month to my Patreon. Baa was never meant to be a public bot due to server costs and other restrictions, so there is a limit of 100 servers that Baa can be in.
Baa's documentation for usage in your own server can be found here.
Baa's Bio
Hello human! I am a grove sprite (tree spirit) created by CalaMariGold. Type !help to see all my commands! I am here to protect communities from harmful entities while also promoting fun!
Web Developer
Experienced front-end web developer using WordPress.
I've been making websites and experimenting with WordPress for 6+ years now, including working for multiple web design agencies during college and obtaining plenty of real-world experience.
Most recently, I worked full-time at Reggio Digital as a Web Developer and Technical Support Engineer. I began working for them as a contractor back in 2018. I was responsible for fixing, tweaking, and creating optimized and responsive sites using WordPress, CSS, and HTML.
In 2022, I became a full-time employee doing more of the above, as well as creating full sites and handling technical support for many clients. A few of the sites I built can be viewed in my portfolio.
My Website Portfolio
Game Developer
Growing up with a deep interest in game development.
Early Life
My first steps as a game developer
Since my early teens, I've been experimenting with game engines, programming, researching game design, and making fully playable games.
In high school, I dreamed of working for AAA game studios. I took every possible programming class and even passed an AP programming class. On my free time, I made simple FPS games in CryEngine, Unreal Engine, and Unity. I was an early adopter of VR and bought an Oculus Rift Development Kit 2, which I played around with in Unreal Engine.
College
What I learned as a college student
I went to a university for a bachelors degree in computer science with a concentration in game development. Throughout those years, I made platformers and turn-based 2D games in Unity for internships and course projects, usually taking the leadership role for any group projects. I learned a lot about game design and what it's like to work with a team. I didn't end up graduating as I quickly discovered that I much prefer to learn on my own by getting real world experience instead of a structured school experience.
Present Day
Where to now?
Well, I don't actually know! Where will these skills I've learned over the years take me? How will my interest for all things computer science and design guide me in the future? All I can hope is that it puts me in a place that makes me happy and proud of myself.
For now, game development might be put on the backburner, but I still hope to release an indie game for fun one day!
Music Producer / Musician
Kawaii EDM - Metalcore - Punk - Chill beats
Music has always been a part of who I am. I've been playing piano, drums, and guitar for most of my life and hope to become a professional drummer. I play, record, and produce all my own music from EDM, metal, pop, acoustic, and more.
Follow me on your favorite streaming service to get notified on my next release!
Check out all my releases here!
Content Creator
Chaotic good vibes.
I also post on YouTube! I'm currently using YouTube as a way to explore different facets of content creation and seeing what I like best. Generally, I'm just experimenting with how I want to proceed with YouTube videos in the future.
I occasionally stream on both YouTube and Twitch, which are heavily community focused. A lot of my streams are conversations with chat, where we talk about a wide variety of topics including random chit-chat, mental health issues, LGBTQIA+ topics, and more. When we're not talking about heavier topics, we like to have a fun and chaotic vibe with many ways for the viewers to directly interact with stream. Sometimes I play Minecraft in the background, community games, special events, survival games, and more. So, if you're new to my streams and haven't said hi yet, don't be shy! <3
I also post on YouTube! I'm currently using YouTube as a way to explore different facets of content creation and seeing what I like best. Generally, I'm just experimenting with how I want to proceed with YouTube videos in the future.
For professional inquires, contact me through the email provided on my resume.
For all other inquires, contact me at [email protected]
Copyright © 2023 CalaMariGold